Nov. 29, 2006
Tired of hearing about mobile entertainment? Too bad. The media marketplace is fragmenting with the rise of digital TV, personal web-linked devices and a plethora of technologies designed to customize your media experience. These technologies will have significant influence on the broadcast industry and are on their way to becoming effective means of exhibition. Who is the audience? What are they watching? What are the business models? How will all of these factors change in the coming years? What will be the relationship between wireless and more conventional distribution windows? With a look at animation content on mobile platforms (ie. phones, ipods, game consuls), this panel from TAC 2006 explores both the creative and business angles of the explosive phenomenon that is stirring the status quo.
Speakers: Ryosuke Aoike, Steve Billinger, Fred Seibert & Duncan Kennedy; Moderated by: Charles Zamaria